We r sorry


We are very sorry that we overestimated our strength.

This is our first time participating in a game jam with such a large team: 2 developers and 2 artists, and at first it seemed to us that 1 week was a VERY long time. But in fact, we have done most of the work in the last 3 days. We worked especially hard on the weekend right before delivery, but we still weren’t able to do everything we wanted to add to the basic version.

We managed:

  • Main gameplay loop in which you need to manage the bottles, manage drinks so that visitors do not get OVERLOADED.
  • Add several environment models
  • Add multiple characters (3 of 9!!!)

We didn't have time for:

  • Test properly that everything works as it should, exported right before release and after submission it turned out that music and sound effects do not work sometimes
  • Adding textures for characters
  • Adding all the characters that we modeled (there are 9 in total, but there are only 3 in the game ;( )
  • Adding all the obstacles that we prepared. Some of obstacle ideas didn't even been programmed, but everything was modelled ;)
  • Adding SECURITY to the background so that you can see how many “lives” there are left
  • We didn’t have time to set up the camera and the light properly
  • The menu screen turned out without music, because of HTML5 export where everything went not so well as we've expected

In general, we didn’t have time to do a lot of fun things, but it was a very busy week and we did a great job, learned a lot and will try to tighten up and polish this project in the future :)

I hope you will enjoy

Files

Архив.zip Play in browser
Jan 21, 2024

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